![]() To this end, there are 15 Driver Aids that players can enable or disable depending on their skill level and confidence. The game has been called an "authentic recreation" of the sport, but the developers stress that they wish to make an accessible F1 racing game. To that end, the EGO physics engine, which was touted as a premier feature of the originally intended Next-Gen version, is retained as the physics core of F1 2009. On the 11th of December 2009, an iPhone version of the game was announced by Codemasters, and it is currently listed as coming soon.ĭespite moving the game to less powerful hardware, Codemasters maintained the release is a "full-featured comprehensive racer". ![]() The decision was made to allow more time to develop the next-gen version which Codemasters felt required more time than previously planned in order to get it right. ![]() In its place, they announced a Wii and PSP F1 2009 release, still due out in the Autumn (Fall). In April, Codemasters changed their plans, and delayed that title until mid-2010, opting to base it instead on the 2010 season. Die GFWL, thanks.F1 2009 was originally announced as PC/ PS3/ Xbox 360 title, due for release in 2009. I feel bad for devs going this route, like Codemasters and Remedy E. I don't know, but maybe their financial situation isn't the best in the market to stay independent-like, so they partnered with the GFWL brand, another welcome thing from Microsoft (Today I just got banned somewhere, by saying that I'm sorry for Alan Wake being only for the Microsoft console platform, and wishing not so good sales for them hehehe, Oh they really want the PC market to flourish, reallyyy). ![]() They dropped support and patching for OFP: Dragon Rising just after a few months after release. And as Navagon said, Codemasters really don't care much about patches and community. Seeing it bundled with GFWL really dropped my interest in acquiring this game, really. I didn't knew of the GFWL adoption until the other day, when I read it at the bottom of their site. Sorry for turning this thread to GFWL bashing thread BTW. I think publishers are learning GFWL is a disease except Codemasters. Mafia 2 will not use it, Fallout: New Vegas won't use it. ![]() Acare84: Only F1 2010 game is using GFWL this year. ![]()
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